Mugen redflash premade mugen controls

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You'll understand why shortly Secondly, due to the sheer quantity of notes, we're not. Without you, there is no Neocron Firstly, I apologise for not getting these update notes out sooner.

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Serves as a temporary placeholder for when an editor does not know a move's correct wall bounce type and will place the article within a maintenance category it should be replaced with either or once a move's wall bounce properties have become apparent. The initial receivership of this massive update is amazing Thank you to you all for your continued support. Serves as a temporary placeholder for when an editor does not know a move's correct ground bounce type and will place the article within a maintenance category it should be replaced with either or once a move's ground bounce properties have become apparent. Serves as a temporary placeholder for when an editor does not know a move's correct knockdown type and will place the article within a maintenance category it should be replaced with either or once a move's knockdown properties have become apparent.

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(also use for deltas ending in U and UF)īlocking icons can be combined in order to accurately portray a move's guard properties, with the exception of (covered by ) and (treated as the default behaviour and should be omitted as such). This page contains a comprehensive list of the MUGEN Database's move activation and property icons for use with the CommandList template, complete with usage syntax.

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